Post by Admin on Sept 10, 2016 17:27:11 GMT -5
In order to obtain a shop and a crafting skill you must complete the quest on the first floor in order too do so. Upon completion you get too choose a single crafting skill as well as make a free shop. The shop is written completely by you but must be approved by a staff member. The base stores is able to hold 10 items on stock to sell, if an item is created with ten in stock it must be destroyed or switched out with another to be destroyed. An extra slot can be purchased at col a slot, the store itself can be two rooms, whether that's one on two separate floors, or two on the bottom doesn't matter, and two IS NOT required. Each crafting skill has a set item catalog to create and the stats they provide. However the look is whatever the designer makes it.
Each item has a different amount of required mats, and an enchantment requires a certain roll for the desired effect. The strength is determined by the roll. All crafting rolls will be made by a staff member FOR NOW (this is subject to change as the site grows and this may become hard to sustain well). Each player is limited to 3 crafts per rank a day. Ranks are determined by the amount of items crafted and their quality. Their is five different qualities of enhancements, each giving one more exp point than the next, and every used mat gives an extra exp point. If the used mat was a failed craft however, it is halved.
If you roll for a level five enchantment, you are allowed to instead use 2 level 2 enchantments and a level one, so long as it ends up equalizing to 5 enchantments.
Rolling works as follows. (depending on rank)
Rank 1
1-3 = Fail
4-6 = Fail, no lost mats.
7-11 = No enchantments
12-15 = Level one enchantments
16-18 = Level two enchantments
19 = Level three enchantments
20 = Level four enchantments
Rank 2
1-3 = Fail
4-6 = Fail, no lost mats.
7-19 = No enhancement
10-13 = Level one enchantments
14-16 = Level two enchantments
17-18 = Level three enchantments
19-20 = Level four enchantments
Rank 3
1-3 = Fail
4-6 = Fail, no lost mats.
7-10 = No enhancement
11-13 = Level one enchantments
14-16 = Level two enchantments
17-18 = Level three enchantments
19 = Level four enchantments
20 = Level five enchantments
Rank 4
1-2 = Fail
3-5 = Fail, no lost mats.
6-9 = No enhancement
10-12 = Level one enchantments
12-15 = Level two enchantments
16-17 = Level three enchantments
18-19 = Level four enchantments
20 = Level five enchantments
Rank 5
1 = Fail
2-3 = Fail, no lost mats.
4-6 = No enhancement
7-9 = Level one enchantments
10-13 = Level two enchantments
14-16 = Level three enchantments
17-18 = Level four enchantments
19-20 = Level five enchantments
Note - No matter your modifier if your base roll is a 1 2 or 3....you fail (depending on rank 1 for rank 5,2 for 4). the only exception to this rule being your actual crafting rank.
Crafting ranks are 1-5 and each level provides a bonus of 1 to your roll.
Rank 1 - quest
Rank 2 - 50 exp
Rank 3 - 120 exp
Rank 4 - 200 exp
Rank 5 - 500 exp
At rank five you are able to put two enhancements on a single item, each requires a separate roll however, the first being the normal, and a second for the second enhancement.
Each item has a different amount of required mats, and an enchantment requires a certain roll for the desired effect. The strength is determined by the roll. All crafting rolls will be made by a staff member FOR NOW (this is subject to change as the site grows and this may become hard to sustain well). Each player is limited to 3 crafts per rank a day. Ranks are determined by the amount of items crafted and their quality. Their is five different qualities of enhancements, each giving one more exp point than the next, and every used mat gives an extra exp point. If the used mat was a failed craft however, it is halved.
If you roll for a level five enchantment, you are allowed to instead use 2 level 2 enchantments and a level one, so long as it ends up equalizing to 5 enchantments.
Rolling works as follows. (depending on rank)
Rank 1
1-3 = Fail
4-6 = Fail, no lost mats.
7-11 = No enchantments
12-15 = Level one enchantments
16-18 = Level two enchantments
19 = Level three enchantments
20 = Level four enchantments
Rank 2
1-3 = Fail
4-6 = Fail, no lost mats.
7-19 = No enhancement
10-13 = Level one enchantments
14-16 = Level two enchantments
17-18 = Level three enchantments
19-20 = Level four enchantments
Rank 3
1-3 = Fail
4-6 = Fail, no lost mats.
7-10 = No enhancement
11-13 = Level one enchantments
14-16 = Level two enchantments
17-18 = Level three enchantments
19 = Level four enchantments
20 = Level five enchantments
Rank 4
1-2 = Fail
3-5 = Fail, no lost mats.
6-9 = No enhancement
10-12 = Level one enchantments
12-15 = Level two enchantments
16-17 = Level three enchantments
18-19 = Level four enchantments
20 = Level five enchantments
Rank 5
1 = Fail
2-3 = Fail, no lost mats.
4-6 = No enhancement
7-9 = Level one enchantments
10-13 = Level two enchantments
14-16 = Level three enchantments
17-18 = Level four enchantments
19-20 = Level five enchantments
Note - No matter your modifier if your base roll is a 1 2 or 3....you fail (depending on rank 1 for rank 5,2 for 4). the only exception to this rule being your actual crafting rank.
Crafting ranks are 1-5 and each level provides a bonus of 1 to your roll.
Rank 1 - quest
Rank 2 - 50 exp
Rank 3 - 120 exp
Rank 4 - 200 exp
Rank 5 - 500 exp
At rank five you are able to put two enhancements on a single item, each requires a separate roll however, the first being the normal, and a second for the second enhancement.